Published January 17, 2020 Leave a Comment

Hello once again, dear readers! Let’s dive into the latest updates in the arcade industry. Today, we’ve come to reiterate the time where we wrote about the Capcom Home Arcade. A few months back in April, we shared the news where the game studio famous for several awesome franchises like Resident Evil, Devil May Cry, and Street Fighter, to name a few, was making its first venture into the home arcade industry.

This project is the aptly-named Capcom Home Arcade, and consists of a console modeled in the shape of the Capcom logo, but scaled to ridiculous proportions. The controls are built into the console itself, which is meant to sit on the player’s lap—or perhaps on a table or desk—while he plays. Moreover, the console comes with two sets of controllers, for the times when the users want to engage in co-op or versus games. The console is long enough so that two players can sit side-by-side and game comfortably, just like in an arcade cabinet.

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Published January 10, 2020 Leave a Comment
Published December 7, 2019 Leave a Comment

Last month, we wrote about Golden Tee and how this game reinvents itself with every yearly iteration. However, just like the popular golf game that has amassed a global following throughout its time on the market, there are other games that have risen to the ranks of esports and that offer several iterations each with new features and improvements. Of course, we’re talking about none other than Big Buck Hunter which, as its name implies, is all about hunting deer to rack up points and outshine the competition.

For those who don’t know the franchise, Big Buck Hunter derives inspiration from some timeless classics such as Duck Hunt on the NES. In fact, the main premise of the game is very similar to the NES title, but greatly expanded according to the standards of modern gaming. The main objective is to hunt the correct animals while avoiding shooting the others(shoot the bucks, avoid the does; the latter equals an instant round over). Points are calculated by accuracy, shot distance, weight of the buck, with “critters” thrown in for bonus points. The occasional Dangerous Trophy helps keep players on their toes.

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Published November 29, 2019 Leave a Comment
Published November 29, 2019 Leave a Comment

We’re writing today to give an update to Apple’s newest mobile gaming subscription service, the aptly-named Apple Arcade. While this has little to do with the coin-operated arcade machines that we usually talk about, the Apple Arcade has been creating a lot of buzz. Back in April, we first wrote about the company’s foray into the world of mobile gaming. Being the titans of the industry that they are, the folks at Apple strive to stick their collective fingers in as many pies as possible, which is what they intended to do with Apple Arcade.

Now, Apple has been dominating in the market of mobile gaming for a while now. While we’re not certain if iOS is actually the largest mobile gaming demographic at the moment, it certainly holds plenty of ground in relation to Android, its main competitor. As we wrote a few months ago, this subscription service was Apple’s attempt to solidify their standing in the industry, which they more or less achieved after the service’s launch in mid-September.

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Published November 20, 2019 Leave a Comment

Who would’ve ever thought that a concept as simple as “crossing the street” could take off and become a phenomenon? Well, to be fair, it WAS the ‘80s; a time where games were as simple as they could be and players would play for something as ephemeral as “points.” This is the reason why the vast majority of the most popular arcade games of the time consisted of titles with simple mechanics, but that were also very difficult to master.

Frogger is among these popular & iconic games, where the objective is to take control of a daring amphibian and help it to cross a busy highway to get back to his home in the swamp. However, he must avoid speeding trucks and cars, and even other ravenous animals along the way to make it home safe and sound. This simple concept took off in the early ‘80s and made Frogger into one of the most successful games at the time, alongside other classics like Q*bert, Pac-Man, and Space Invaders, among others.

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Published November 1, 2019 Leave a Comment

Crazy Taxi

Think back to when you were growing up as a gamer kid: Were you a Sony kid, a Nintoddler, or a Sega fan? Sure, Sega fell off the radar right around the time when the Gamecube, Xbox, and PlayStation 2 were at each other’s throats, vying to be the best console of the generation. However, Sega didn’t go down quietly, as their Dreamcast was one heck of a way to go out, featuring some of the games that would go on to become true cult classics.

Regardless of the console you had growing up, odds are that you knew about Crazy Taxi. A hit in arcades when it landed on the scene in 1999, it soon found its way to home consoles, first with the aforementioned Sega Dreamcast. After that console failed, it became available on the PS2, GameCube, and even the PC, which is a testament to its quality back when it was in its prime.

The main premise puts the player into the role of a taxi driver. Your goal is to drive around town,   picking up customers, and driving them to their destinations. While this concept doesn’t sound really engaging by today’s standards, the unique and wacky driving mechanics make for an entertaining and fun experience.

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Published October 25, 2019 Leave a Comment


Welcome to another entry in our Getting Good series of articles, which are meant to teach you the basics of a variety of different games from years of arcade past, as well as share several good practices to keep in mind if you want to set the highest scores in your local arcade. While we usually dedicate these articles to the games that were most popular in the ‘80s and ‘90s, we sometimes talk about more obscure gems that not many people might have played. That will not be the case with today’s game, which is one of the biggest and most influential titles to land on the scene at the height of the “Golden Age” of gaming: Atari’s BattleZone

BattleZone is one of our personal favorites at PrimeTime Amusements. In particular, this game was huge for me growing up as it was the oldest title in my favorite FEC at the time. FECs in South America were few and far in between. As a kid growing up in Venezuela, well, you take what you can get; beggars can’t be choosers! Amongst a sea of DDR, Whack-a-Mole, light gun games, and other FOTM titles, there stood Battlezone, always unoccupied, always fun; the ol’ reliable.

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Published October 18, 2019 Leave a Comment


For better or worse, we’re living in the era of reboots and rehashes. Every other year, Spider-Man gets a new reboot, the X-Men come and go, almost every major film of the 1980’s has been rebooted (sometimes twice), to name a few. Heck, not even gaming consoles escape this trend as we’re constantly bombarded with “mini” versions of hugely successful gaming devices of the past generations. First, it was the Atari Flashback series, then the NES and SNES Classic, then it was the PS1 Classic. We also wrote about the Capcom Home Arcade in a previous article; other companies have also been announcing new Mini machines, including the TurboGrafx-16. And now, we’re presented with the Sega Genesis Mini.

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Published October 11, 2019 Leave a Comment

After testing the concept for five years, fine tuning the gameplay to craft a classic and fun game, ICE has announced that their latest sports redemption/merchandising game is now shipping!

First tested as “Wham-O,” the game was given a make over as a basketball themed game. As a player, your goal is to insert a credit, then push the button to launch the ball. There are a number of targets inside the game, but the one you really want to aim for is the constantly moving hoop. Get through the hoop and you’ll get the biggest bonus available! If not, there are other targets the ball can fall into, still providing you with a prize.

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Arcade Nook