Getting Good: Gravitar

Published June 28, 2019 Leave a Comment


Another month has passed, and so it’s time for another issue of “Getting Good!”

We’ve referenced many space shooters since the beginning of this series. However, given the popularity of these games back in the ‘80s and ‘90s, we’re not going to stop anytime soon.

Today, we’re going to focus on a classic that came from a major manufacturer, but ended up being fairly obscure – Gravitar. Now, if you’ve been keeping up with the blog, you might recognize this title as one of the main inspirations between the hit indie game ‘Cosmotrons’. Gravitar was a space shooter in the ‘80s that came about during a time when players craved challenging games, and Gravitar had the difficulty cranked up to 11. Developed and released by Atari in 1982, this game arrived in the midst of the genre’s peak popularity, which allowed it to capitalize on the hype. Gravitar was an evolution of Asteroids, but as the name of the game implies, gravity is one of your foes.

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