Published January 17, 2020 Leave a Comment

Hello once again, dear readers! Let’s dive into the latest updates in the arcade industry. Today, we’ve come to reiterate the time where we wrote about the Capcom Home Arcade. A few months back in April, we shared the news where the game studio famous for several awesome franchises like Resident Evil, Devil May Cry, and Street Fighter, to name a few, was making its first venture into the home arcade industry.

This project is the aptly-named Capcom Home Arcade, and consists of a console modeled in the shape of the Capcom logo, but scaled to ridiculous proportions. The controls are built into the console itself, which is meant to sit on the player’s lap—or perhaps on a table or desk—while he plays. Moreover, the console comes with two sets of controllers, for the times when the users want to engage in co-op or versus games. The console is long enough so that two players can sit side-by-side and game comfortably, just like in an arcade cabinet.

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Published January 10, 2020 Leave a Comment
Published January 10, 2020 Leave a Comment


The ‘80s were a wild time in video game history. It was a period where both good and bad ideas could either flourish or die in equal measure, which is, in part, what contributed towards the industry crash in 1983/’84. The release of those great titles that would become classics were marred by the launch of a plethora of low quality games, which led to a collapse and the bankruptcy of many game developers of the time. In the aftermath, only a few companies survived, which left the market ripe for the taking for those who still had that creative spark and the knowledge to put it to good use.

Granted, since the industry was still in “diapers,” even the simplest concepts and premises were considered innovative, which is why the first video games were very basic and rudimentary. Nintendo’s Excitebike, which is a game that consisted of racing on your dirtbike and getting from point A to point B, was among these titles that quickly became a hit among gamers of the time.

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Published December 27, 2019 Leave a Comment

A few months back, we went on a Tetris writing spree where all we posted on this blog was about Tetris. What can we say? As sellers of arcade cabinets and amusements, as well as operators of FECs ourselves, we’re always hyped for all things retro and competitive. And when it comes to these two aspects, you really can’t go wrong with Tetris.

On one occasion, we talked about the 2018 Classic Tetris World Championship (CTWC) and how the 7-time reigning champion Jonas Neubauer was finally bested and a new champion took the crown. However, the most baffling part about this is not that Neubauer lost his winning streak, but that it was taken by 16-year-old newcomer Joseph Saelee. The young competitor had never even set foot in a competition as important in the Tetris scene as the CTWC, but that didn’t stop him from going all the way and taking the glory.

It goes without saying that the 2018 finals were intense and chaotic, with sparks flying as both finalists went all out in a struggle to surpass each others’ scores. You didn’t even have to be a Tetris connoiseur to know that both contestants were bordering on superhuman in terms of reflexes and performance, all the while under the extreme pressure of possibly claiming the title of best Tetris player in the world. The fact that Neubauer was a 7-time champ didn’t take away from the intensity in his expressions during play, but Saelee wasn’t going home that day unless it was with the title of champion.

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Published December 20, 2019 Leave a Comment

The rivalry between Nintendo’s Mario and Sega’s Sonic “mascot” characters is the stuff of legends. As the protagonists of their own platforming games, they drove sales for their respective game consoles and were the center of many schoolyard arguments throughout the 1990’s. While Mario games have an emphasis on precise, slower jumps, Sonic games were always about memorizing stages so that the player could maintain speed and finish them in record times. Regardless of your preference, each game had something different to offer everyone, which is why gamers were so torn between the two.

In my experience, me and my friends always leaned towards Mario and Nintendo, mostly because Sega wasn’t very prominent back where I grew up. However, there were a few people I knew that owned Sega consoles along with a few Sonic games. Even though we were never truly acquainted, we immediately loathed each other based on our decisions in gaming. Guess it was a sign of the times. Sonic and Mario fans were like dogs and cats; you couldn’t put them together!

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Published December 13, 2019 Leave a Comment

Once again, it’s that spooky time of the year and, with the Halloween vibes ever so close, what better moment to talk about some good ol’ creepy games? In today’s article on Getting Good, we’re going to discuss a game that you probably haven’t heard about; a title that goes by the name of Nightmare in the Dark.

Released in 2000 by Gavaking, this obscure title surfaced in a time where these type of platformer arena games were phasing out and giving way to other games with more “modern” gameplay. In a sense, you could say that Nightmare in the Dark is homage to those old-school titles where the gameplay was as easy as ever to pick up, but tough as nails to master. Furthermore, in true arcade game fashion, the idea was to complete all the stages while also collecting as many points as possible. In this regard, Nightmare in the Dark feels like a classic car that’s been given a modern paint job.

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Published December 7, 2019 Leave a Comment

Last month, we wrote about Golden Tee and how this game reinvents itself with every yearly iteration. However, just like the popular golf game that has amassed a global following throughout its time on the market, there are other games that have risen to the ranks of esports and that offer several iterations each with new features and improvements. Of course, we’re talking about none other than Big Buck Hunter which, as its name implies, is all about hunting deer to rack up points and outshine the competition.

For those who don’t know the franchise, Big Buck Hunter derives inspiration from some timeless classics such as Duck Hunt on the NES. In fact, the main premise of the game is very similar to the NES title, but greatly expanded according to the standards of modern gaming. The main objective is to hunt the correct animals while avoiding shooting the others(shoot the bucks, avoid the does; the latter equals an instant round over). Points are calculated by accuracy, shot distance, weight of the buck, with “critters” thrown in for bonus points. The occasional Dangerous Trophy helps keep players on their toes.

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Published November 29, 2019 Leave a Comment
Published November 29, 2019 Leave a Comment

We’re writing today to give an update to Apple’s newest mobile gaming subscription service, the aptly-named Apple Arcade. While this has little to do with the coin-operated arcade machines that we usually talk about, the Apple Arcade has been creating a lot of buzz. Back in April, we first wrote about the company’s foray into the world of mobile gaming. Being the titans of the industry that they are, the folks at Apple strive to stick their collective fingers in as many pies as possible, which is what they intended to do with Apple Arcade.

Now, Apple has been dominating in the market of mobile gaming for a while now. While we’re not certain if iOS is actually the largest mobile gaming demographic at the moment, it certainly holds plenty of ground in relation to Android, its main competitor. As we wrote a few months ago, this subscription service was Apple’s attempt to solidify their standing in the industry, which they more or less achieved after the service’s launch in mid-September.

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Published November 23, 2019 Leave a Comment

When it comes to video games, Virtual Reality (VR) has been around for quite some time, with varying degrees of success. Most past attempts at making VR go mainstream have resulted in failure, but thanks to a big push from a variety of hardware and software development producers it appears that the revolutionary technology is here to stay. Furthermore, as time passes, this platform only gets more advanced and complex. However, this tech stills comes at a price, and while it’s still prohibitively expensive for all but the most committed gamers, there are some developers that are experimenting with VR to create truly unique experiences for their users.

One of such developers is Universal Space, better known as “UNIS.” UNIS is a designer, manufacturer, and seller of many different types of arcade games and amusements, as well as the creator of several unique games. While this company has a sturdy lineup of more traditional machines such as alley bowlers, basketball games, and a whole slew of redemption games, they also have a line of unique titles, including the Crazy-Taxi-inspired Crazy Ride, which we wrote about a few weeks back. For today’s blog, we are highlighting one of UNIS’ many VR efforts with Ultra Moto VR, their unique take of a motorcycle racing game with VR support and a bunch of other features to maximize the player’s immersion.

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