Published January 23, 2019 Leave a Comment

Intellivision

We’ve talked about Adrenaline Amusement’s Tomb Raider arcade game on several occasions this year. The cabinet, which was released at the beginning of 2018, received a massive launch; and by massive, we’re not talking only about the reception. The cabinet itself is enormous—about 120” across. While this game is ideal for Family Entertainment Centers who have enough real estate (and money) to accommodate this beast of a cabinet, this is not the case for collectors who also happen to be die-hard fans of the game series.

However, for those who tried out the game at your local FEC, and felt that they needed to get their hands on their very own Tomb Raider cabinet, today might be your lucky day.

Adrenaline Amusements announced that the company would be producing smaller cabinets for those with a smaller budget and tighter space requirements. This means both smaller operators and potential collectors. The new cabinet preserves all the functions of the original, including 4-player co-op mode, as well as guns with motion sensors and force-feedback capabilities, and will only measure 65”. This means that, while players might need to squeeze a bit when playing the 4-player mode, the cabinet itself will be a much better fit in those tight spaces.

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Published January 18, 2019 Leave a Comment

Intellivision

As gaming’s staunch historians might know, the industry was developed by men, for men; and by men, we mean adults. The target audience of the video game systems in the early 70’s were mainly adult users who would get hooked easily on any activities, and that wouldn’t mind sinking a few quarters for a few rounds on Pong. Heck, some of these games even debuted as machines in bars and taverns, which made their player base consist of somewhat-inebriated adults who were spending their hard-earned cash on some unwinding.

The ensuing popularity garnered by the games was the driving factor behind the proliferation of an industry which, to this day, has become even more prominent than TV. And this is all because some merry tavern-goers popped some machines so full of quarters, that they would stop working. Furthermore, considering that the average Midway coin box can fill up to $1,500 in quarters, there was plenty of motivation for developers to keep working on games.

Fast-forward to today: video games are everywhere, consoles and PC have dominated the market for the past couple of decades, and fans are constantly abuzz talking about new or upcoming games. Even our phones have evolved to accommodate video games, as mobile games are just as prevalent as their home-console counterparts. As gamers ourselves, it’s a bit worrying when we think about the current state of gaming, how business models interfere with their purity and with the enjoyment that the user can derive from a session.

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Published January 9, 2019 Leave a Comment

We’ve talked about Cosmotrons on several occasions. The game that started as a fan project in 2016 with little more than a Facebook page and a two man team of hard-working veteran gamers quickly grew to become the phenomenon it is today. Cosmotrons took all the best parts of Gravitar and Asteroids, both of which were huge deals back in the ‘80’s, and were among the titles responsible for catapulting Atari to fame in years past. Cosmotrons has been available for purchase for some time now. However, Arcadeaholics, the company in charge of the product, revealed a new Cosmotrons cabinet this last weekend in the Pinball Expo 2018 event in Chicago. Once orders are available, this new version will be ideal for those on a tighter budget.

cosmotron

Like many other games of its time, both Asteroids and Gravitar were deceptively simple titles. Their mechanics were easy to understand and control, while still retaining a very high skill ceiling. In this sense, while everyone could play and enjoy the games, regardless of skill level, the most hardcore fans could also partake and square down against each other in heated space battles.

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Published December 28, 2018 Leave a Comment
Published December 26, 2018 Leave a Comment

What would you say is the most critical part of a fighting game? The mix-ups and crossups? The block strings? Maybe even the normals? Now, consider, for a second, that you’ve never played a fighting game; quite a difficult experience, right? Those terms might all make sense for those of you who are seasoned veterans of fighting games, but they can seem quite confusing for players who are just getting into the genre.

So to help out those “greenies” who might be wanting to get into the exciting world of arcade fighters, we’ve put together this short guide on the basic fighting game terminology. We hope that this will be useful for beginners, who can learn them and hop into the fray with at least a theoretical knowledge on why they are losing (trust us, you’ll lose a lot at the beginning). And who knows, if you’re a veteran, you might even learn the name of “that thing” that you do that helps you win matches, but that you’ve never actually known what it’s called.

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Published December 22, 2018 Leave a Comment

It’s that time of the month again where we take one old-school arcade game and show you the ropes on how to beat it and get the best high scores!

This time, we’ll be focusing on Ace Driver, a Formula One racing game produced by Namco in 1994. At its peak, this game was very famous, winning the Best Coin-Op Game of the 76th Annual IAAPA Show, as well as spawning two sequels in the same series. Ace Driver plays just like any arcade driving game does, with the player sitting down in the driver’s seat and steering their vehicle with the wheel. The Formula One style play is reminiscent of Namco’s beloved classic Pole Position, but in Ace Driver you get everything in glorious 3D. Besides the standard gas pedal, players also had a brake pedal and a clutch pedal. Depending on the type of transmission that they selected, the players would need to interact with the latter shifting gears as the situation demanded.

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Published December 14, 2018 Leave a Comment

A couple of weeks ago, we spoke about several arcade classics releases on the Nintendo Switch to the joy of old-school games everywhere. Today, as we browsed the eshop for some new titles, we found some great news for hardcore beat-em-up enthusiasts, as there is yet another bundle of classic gems of the genre available for purchase on Nintendo’s digital distribution platform. [NOTE: This title is also available for PC, PlayStation 4 and Xbox One game consoles]

The “Capcom Beat ‘Em Up Bundle,” which is the title of the product on the shop, was created for those who grew up on sidescrolling beat-em-ups. If you want to relive the glory days of the late ‘80s/early ‘90s era, this compilation has got you covered. Specifically, the bundle contains some awesome classics which, until the bundle came out, were very difficult to acquire in their original cabinet forms. This bundle includes a total of seven games, including some top-rated titles in the genre.

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Published December 7, 2018 Leave a Comment

Andamiro NFLPA

There’s good news for fans of House of the Dead around the world as this year has been teeming with news and details about a return to Sega’s most popular light-gun game in their history. This has been one of the biggest arcade news items of 2018 as the hugely-popular action horror arcade series has been dormant for more than a decade prior to the announcement of the new version by Sega.

For those who are not familiar with the games, House of the Dead is an action-horror video game series developed by Sega, with the first release hitting arcades back in 1996. To date, there have been 4 mainline releases, with a new one coming out later this year. Each installment plays the similar to the previous one: as an on-rails first-person shooter where the player uses a gun prop to shoot at the enemies that appear on the screen, which usually belong to the undead. In each game, there are two special agents that team up to fight against the zombie hordes and defeat the ones who unleashed them upon the landscape.

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Published November 29, 2018 Leave a Comment
Published November 28, 2018 Leave a Comment

Andamiro NFLPA

Over the past few years, Nintendo has been gaining popularity for porting and releasing our favorite classic games on their newest consoles. They hopped onto the retro trend with popular platforms like the Nintendo DS and Wii, but what was made available usually focused on Nintendo’s own consoles, with a small amount of focus on platforms like the Sega Genesis or Turbographx-16. This has also provided an incentive for some 3rd party developers like Sega, Konami and Namco, to re-release some of their beloved titles through Nintendo’s services. Many of those games were released in both arcades and one home consoles, but these companies decided to stick with the home ports as opposed to the arcade originals.

Luckily for fans of the arcades, who also like to keep up with current gaming trends, the Nintendo Switch has also been receiving its fair share of original arcade classics.

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